![]() In Hitting Home Runs, players must hit as many home runs as they can with 10 fast pitches.None of the three training modes make use of the main mode's pitching controls, with players only using batting controls. In addition to computer opponents, the game supports two-player simultaneous multiplayer, with each player alternating between batting and pitching. Other than the batting and pitching motions, all other aspects of the game (such as fielding and running) are done automatically.ĭuring the Batting phase, players mimic the swing of their Mii's baseball bat as they attempt to hit the opposing pitcher's pitches, with faster swings landing more successful hits (with the chance of home runs).ĭuring the Pitching phase, players mimic their Mii's throw of the baseball and can control the ball's positioning using the D-Pad (for general direction), both A and B buttons (A button spinning the ball left, B button curving the ball right, and both buttons dropping the ball downward), and the speed of the throwing motion. ![]() Unlocked after completing a round of Timing Your Swing.īaseball has players alternating between two phases (Batting and Pitching) in a single full inning. Unlike other modes, this mode has a wider playfield. As each part of the wall is hit with more volleys, that part begins to crumble and create holes. In Target Practice, a large brick wall is placed on the center of the court and, players must serve and then volley the ball on the wall, hitting as many targets as they can before the ball bounces on the ground twice.Unlocked after completing a round of Returning Balls. The wall shrinks and moves left-and-right with each successful hit. In Timing Your Swing, players must return as many serves as they can while hitting an orange wall (at the back-end of the court) with each return.As the game progresses, players have less time between serves and must periodically move close to the net for five close-ranged returns. In Returning Balls, players must return as many serves as they can without faults.In addition to computer opponents, the game supports simultaneous multiplayer for up to four players, with split-screen enabled if both teams have at least one human player. Serving is done by swinging the Wii Remote upwards (to throw the ball upward, also done by pressing A) and then downwards (to strike the ball), with the correct timing causing a more powerful serve. Moving is done automatically, leaving players only to worry about if the racket connects with the ball (forehand and backhand swings), and what kind of shot it makes, with direction based on swing timing and speed control based on whether the ball is sliced (high-to-low for faster returns) or lobbed (low-to-high for slower returns). Tennis has players mimicking the swing of their Mii's tennis racket (or both of their Miis' rackets if they control both teammates) as they attempt to defeat the opposing team in a three-set Doubles match. It also received a sequel in 2009, titled Wii Sports Resort, and an updated remake for the Wii U in 2013 (as Wii Sports Club). The game was later re-released outside of Japan in May 2011 as part of the "Nintendo Selects" label. It also integrates with the system's Message Board to track player performance. It is the first game to utilize Nintendo's "Mii" player avatars from the system's Mii Channel, allowing players to use their crafted Mii to represent them in-game and to save their personal stats. It also features numerous unlockable training mini-games for each sport and a built-in daily "fitness age" test (Wii Fitness) that tracks the player's balance, speed, and stamina in randomly-selected training mini-games. Aspects of each sport, such as the throwing of a ball or the swinging of a club, are mimicked using the Wii Remote (with the Nunchuk attachment also being used in the Boxing mini-game). Making use of the motion-sensing capabilities of the Wii Remote, Wii Sports includes simplified simulations of five different sports: tennis, baseball, bowling, golf, and boxing. In regions outside of Japan and South Korea, the game was included as the system's pack-in game. Wii Sports is a sports-themed mini-game collection developed by Nintendo EAD and published by Nintendo for the Wii (as a launch title) in North America (on November 19, 2006), Japan (on December 2, 2006), and Europe (on December 8, 2006).
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